** reminder today. To be held in 632 Agua Fria **
SPEAKER: Wesley Smith
TITLE: Realtime 3D Computational Art Performance with LUA scripting
LOCATION: 632 Agua Fria. Parking at 624 Agua Fria.
TIME: Thursday April 3 12:30p
Lunch will be available for purchase for $5
ABSTRACT: Wesley Smith, realtime 3D performer and LUA programmer will give
a lunchtime talk at the new Santa Fe Complex. Wesley is a PHD student at
the University of California at Santa Barbara where the media program is
building a 360 degree audio visual projection environment called the
Allosphere <
http://www.mat.ucsb.edu/allosphere>. Wesley has been one of
the key 3D developers for MAX/MSP/Jitter and is working with Cory Metcalf
and David Stout to develop an interactive particle system as part of their
ongoing project to create a multi-site series of synthetic eco-systems.
BIO
Wesley Smith is a practitioner of computational aesthetics focused on
audiovisual performance. He develops for both commercial and open-source
audiovisual performance platforms, which he uses to produce performance
works and installations. Wesley graduated from Johns Hopkins University in
2002 with degrees in Electrical Engineering and French and was awarded the
John Boswell Whitehead Award for distinction in his undergraduate
Electrical Engineering studies. After graduation, Wesley completed a
Post-Baccalaureate degree at the Maryland Institute College of art as well
as an internship at NASA Goddard Space Flight Center, which culminated in
the interactive installation Narcissus Well. Wesley is currently at the
University of California, Santa Barbara in the Media Arts and Technology
PhD program working toward his M.S. and PhD degrees in Visual and Spatial
Arts where his research is focused on real-time computer graphics and
multimedia systems for audiovisual performance based on algorithmic
spaces. While enrolled at UCSB, Wesley is also a lead 3D graphics
developer for Cycling '74's widely used Max/Jitter software.
6 / London, UK +44 (0) 20 7993 4769