UNM ARTSLab Game Design demonstrations - May 13 5:30p

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UNM ARTSLab Game Design demonstrations - May 13 5:30p

Stephen Guerin
>From Carolyn Miller and Ed Angel:

---------------------------
We would like to invite folks to attend this semester's final presentations and
working demonstrations of team-produced video games created for UNM's Topics in
Video Game Design class.  

The presentations will held be Tuesday, May 13 at 5:30 PM at the UNM ARTSLab
Garage (High Performance Computer building, corner of Central and University.)
The entrance to the Garage is up the wooden stairway on the side street facing
the High Performance Computer building.

The class is being co-taught by Ed Angel, Tom Caudell, Bill Klein, and Carolyn
Miller. Three student teams have been hard at work designing and building games
for their final project.  The class has taught a broad overview of various
aspects of game design, including story development, character development,
structure, game play, level design, and various technical elements.  Each team
has worked through a series of proposals, demonstrations, and feedback
throughout the course of the semester.  The final projects and presentations
represent the culmination of their efforts.

We encourage all of you to stop by and see what aspiring game developers at UNM
are capable of!



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The Protein Folding Problem

Günther Greindl
Review Article of possible interest to some of you
(subscription required):

Annual Review of Biophysics
Vol. 37: 289-316 (Volume publication date June 2008)
(doi:10.1146/annurev.biophys.37.092707.153558)

The Protein Folding Problem
Ken A. Dill Et Al

http://arjournals.annualreviews.org/doi/abs/10.1146/annurev.biophys.37.092707.153558

The ?protein folding problem? consists of three closely related puzzles:
(a) What is the folding code? (b) What is the folding mechanism? (c) Can
we predict the native structure of a protein from its amino acid
sequence? Once regarded as a grand challenge, protein folding has seen
great progress in recent years. Now, foldable proteins and nonbiological
polymers are being designed routinely and moving toward successful
applications. The structures of small proteins are now often well
predicted by computer methods. And, there is now a testable explanation
for how a protein can fold so quickly: A protein solves its large global
optimization problem as a series of smaller local optimization problems,
growing and assembling the native structure from peptide fragments,
local structures first.


Cheers,
G?nther