** This talk planned for this Wednesday will be rescheduled for late March or
early April **
SPEAKER: Terry Borst
Content designer and scriptwriter
TITLE: Serious Games, Simulations and Autonomous Actors in Evolving Worlds
LOCATION: 632 Agua Fria
http://www.santafecomplex.orgTIME: **** To be rescheduled ****
Lunch will be available for purchase for $5
ABSTRACT: An informal presentation of some recent leadership training games in
real-time 3D environments -- with an eye towards advancing from the highly
contained simulations of version 1.0 products to more expansive future versions
which could benefit from the application of intelligent agents, cognitive
architectures, and other adaptable and autonomous systems. Brief demos and
playthroughs will lead to some of the processes pursued in developing and
building these games currently, and the inevitable limitations of these
processes. How much can we integrate narrative, pedagogy, interactivity, and
world autonomy, and what kind of design and process tools might further this
integration?
About Terry Borst: I'm a film and television writer who has also been scripting
and collaborating on the design of entertainment videogames and (more recently)
training and educational games for more than a decade. Just over a year ago, I
co-authored Story and Simulations for Serious Games (published by Focal Press),
a "handbook" for the design, representation, and production of digitally
delivered training environments. We are at the precipice of radically
redefining the nature of story, narrative, and learned experience, and I'm
interested in seeing how we can use new tools to further this leap into the
unknown. Find out more at
http://www.terryborst.com.