Evolutionary Computation meets animation and image generation. What's not to
love? GFX Cafe at UNM ECE118 tomorrow at 12 noon. -S > -----Original Message----- > From: Pradeep Sen [mailto:psen at ece.unm.edu] > Sent: Thursday, November 08, 2007 9:24 AM > To: faculty at ece.unm.edu; eece-grad at lists.eece.unm.edu; > csfaculty at cs.unm.edu; csgrad at cs.unm.edu; > csundergrad at cs.unm.edu; gfx-cafe at lists.eece.unm.edu > Subject: [Gfx-cafe] GFX Cafe Seminar Friday Nov 9, 2007 > > GFX Caf? Seminar Friday November 9, 2007 12noon, ECE118 > > Food will be served > > TITLE: > Toward Greater Artistic Control for Interactive Evolution of > Images and Animation by David Hart, Disney Interactive Studios > > > ABSTRACT: > We present several practical improvements to the interactive > evolution of 2D images, some of which are also applicable to > more general genetic programming problems. Two new > expressive mutation types are given, and genotype transforms > are introduced as a way to make genotypes more receptive to > mutation. For evolving animation, we introduce tree > alignments in order to eliminate previous limitations using > the genetic cross dissolve. We create an algorithm for > constructing the dissolve expression using an alignment, and > present several alignment methods, each with different > advantages. The goal of these improvements is to strengthen > the interactive evolution toolset and give the artist greater > control and expressive power. > > > > BIO: > David A. Hart earned his B.S. in computer science with honors > from the University of Utah in 1997, and M.S. in computer > graphics with honors from Cornell University in 1999. After > completing the M.S., he returned to the University of Utah to > work with the Scientific Computing and Imaging group for a > year researching remote visualization techniques. In 2000, > he joined the effects department at PDI/DreamWorks where he > developed and animated effects for a half dozen feature films > including the "Shrek" series, and led new shader development > for "Madagascar". David again returned to Utah in 2005, and > currently develops console video games for Disney Interactive Studios. > > > > > > > > > > > -- > Pradeep Sen > Assistant Professor > Advanced Graphics Lab > Dept. of Electrical & Computer Engineering University of New > Mexico _______________________________________________ > gfx-cafe mailing list > gfx-cafe at lists.eece.unm.edu > http://lists.eece.unm.edu/mailman/listinfo/gfx-cafe > > |
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