---------------------------- Original Message ---------------------------- Subject: [Gfx-cafe] GFX Cafe Seminar Friday Feb 15, 2008 From: "Pradeep Sen" <[hidden email]> Date: Thu, February 14, 2008 2:27 pm To: faculty at ece.unm.edu eece-grad at lists.eece.unm.edu csgrad at cs.unm.edu csundergrad at cs.unm.edu gfx-cafe at lists.eece.unm.edu -------------------------------------------------------------------------- GFX Caf? Seminar Friday Feb 15, 2008 12noon, ECE118 Food will be served TITLE: Virtual Environments: a multi-disciplinary research tool by Betty Mohler, Max Planck Institute for Biological Cybernetics ABSTRACT: Virtual environments (VEs) are computer-simulations of real or fictional environments with which users can interact. Potential applications of VEs include training, visualization, entertainment, design, rehabilitation, education, and research. The ultimate goal of VEs is to provide the full sensory experience of being in a simulated world. VEs are a very powerful tool to answer scientific research questions from many disciplines. In this talk, four specific projects will be described which use virtual environments to investigate human behavior and also provide suggestions to improve upon the current technology used for VEs. First, an empirical study of space perception within immersive VEs will be presented. Second, results which demonstrate the visual influence on human locomotor behavior will be discussed. Third, a project that analyzes the illusion of self-motion within a large-screen projection VE will be presented. Finally, the implementation of fully articulated full-body avatars within a VE in real time will be described. My research vision is to use virtual environments as a multi-disciplinary tool to provide scientists from various research backgrounds with a rich collection of data on human behavior and interaction. My goal as a scientist has always been to simultaneously investigate human perception while gaining insight from the user in order to improve virtual environments hardware and applications. BIO: Betty Mohler received her PhD in computer science from the University of Utah in 2007. She is now in her second year of a post-doctoral research position at the Max Planck Institute for Biological Cybernetics in T?bingen, Germany. Her main research interest is in understanding the human observer towards the aim of improving virtual environment applications. Her approach has always been a multi-disciplinary one and, therefore, she currently collaborates with engineers, neuroscientists and psychologists. -- Pradeep Sen Assistant Professor Advanced Graphics Lab Dept. of Electrical & Computer Engineering University of New Mexico _______________________________________________ gfx-cafe mailing list gfx-cafe at lists.eece.unm.edu http://lists.eece.unm.edu/mailman/listinfo/gfx-cafe -- Stephen.Guerin at Redfish.com www.Redfish.com 624 Agua Fria Street, Santa Fe, NM 87501 mobile: (505)577-5828 office: Santa Fe, NM (505)995-0206 / London, UK +44 (0) 20 7993 4769 |
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