Fwd: [CrowdDynamics] Realistic Simulation of Human Decision Processes

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Fwd: [CrowdDynamics] Realistic Simulation of Human Decision Processes

Owen Densmore
Administrator

Interesting work from Sandia.  Anyone from Sandia know more about this
sort of effort?  Could be useful for some of the work being done by Ars
Publica or other modeling efforts.

Owen

Begin forwarded message:

> From: [hidden email]
> Date: January 23, 2005 3:17:33 AM MST
> To: [hidden email]
> Subject: [CrowdDynamics] Digest Number 524
> Reply-To: [hidden email]
>
> Message: 1
>    Date: Sun, 23 Jan 2005 03:05:06 -0000
>    From: "antstig" <[hidden email]>
> Subject: Realistic Simulation of Human Decision Processes
>
>
> "??? Modeling the human element is essential for
> being able to predict the effectiveness of nonlethal
> technologies or tactics to a situation.
>
> ??? The human behavior models we are developing
> could be applied to modeling crowd behavior and
> crowd dynamics.
>
> Our goal is realistic simulation of human decision
> processes. To achieve this realism our
> computational framework models cognitive
> processes and can also accommodate the effects
> of a variety of organic factors such as:
> ??" emotion
> ??" arousal
> ??" stress
> ??" culture
> ??" individual variability"
> More:
> http://www.sandia.gov/cog.systems/documents/NLT_Forsythe.pdf
>
> Regards
>
> Frank Wood