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It looks like the phone browsers are improving at quite a rapid pace. This release sez the iPhone will have canvas, webgl and several more powerful html5 capabilities. http://goo.gl/CFR1u My bet is that Android's mobile browser has, or will have these html5 features too.
This could be really good news for non-App phone developers who have avoided html5 based apps due to lack of native phone capabilities. Games, for example, may now have a greater likelihood of being in the browser.
NOTE: Apple's webgl initially is limited to iAds, weirdly enough. Read this
for more details. One cute note in the above is about Facebook building an html5 app to avoid Apple's AppStore restrictions, just as Amazon did with their html5 based Kindle reader webapp. I guess this is a sort of "beta" release.
-- Owen
============================================================ FRIAM Applied Complexity Group listserv Meets Fridays 9a-11:30 at cafe at St. John's College lectures, archives, unsubscribe, maps at http://www.friam.org |
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I just got back from the Mobile Processing workshop in Chicago and was impressed by the potential of Processing 2.0 (a4) in terms of exporting as a desktop and/or android app, as well as to JavaScript all from the same source and within the IDE. Although there is not a current export for iOS, you can export the JS file(s) easily and integrate them tightly with HTML5, jQuery, etc. and wrapped up as a hybrid app, if desired, using Adobe's PhoneGap. * / Woohoo! Drew On Nov 9, 2011, at 8:56 AM, Owen Densmore wrote: It looks like the phone browsers are improving at quite a rapid pace. This release sez the iPhone will have canvas, webgl and several more powerful html5 capabilities. http://goo.gl/CFR1u My bet is that Android's mobile browser has, or will have these html5 features too. ============================================================ FRIAM Applied Complexity Group listserv Meets Fridays 9a-11:30 at cafe at St. John's College lectures, archives, unsubscribe, maps at http://www.friam.org |
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