Nick style larding follows: On Thu, Dec 12, 2019, at 5:15 AM, Eric Charles wrote:
============================================================ FRIAM Applied Complexity Group listserv Meets Fridays 9a-11:30 at cafe at St. John's College to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com archives back to 2003: http://friam.471366.n2.nabble.com/ FRIAM-COMIC http://friam-comic.blogspot.com/ by Dr. Strangelove |
I'm pretty slow on the uptake in this conversation. I'm still thinking about there being no "out there". The language we use seems to be based on concepts such as "out there". So if "out there" makes no sense then our language is deeply flawed and, at best,
an approximate instrument. It would hardly be surprising if there are things that our language cannot express. The same seems to be true of science which is based on experiments. The most fundamental kind of experiments seem to presume basic geometry which
would, I think, involve a concept of "out there".
--John
From: Friam <[hidden email]> on behalf of Prof David West <[hidden email]>
Sent: Thursday, December 12, 2019 7:34 AM To: [hidden email] <[hidden email]> Subject: [EXT] Re: [FRIAM] [EXT] Re: A pluralistic model of the mind? Nick style larding follows:
On Thu, Dec 12, 2019, at 5:15 AM, Eric Charles wrote:
============================================================ FRIAM Applied Complexity Group listserv Meets Fridays 9a-11:30 at cafe at St. John's College to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com archives back to 2003: http://friam.471366.n2.nabble.com/ FRIAM-COMIC http://friam-comic.blogspot.com/ by Dr. Strangelove |
In reply to this post by thompnickson2
OK. I'm going to focus on this distinction. When you explain some thing to someone, you have a choice between 2 styles. You can tell them how to make it happen or you can tell them how that thing fits in with everything else. So, in your eraser behind the book setup, you focus on the latter. Erasers are this, books are that, eyeballs are this, gravity is that. But you *could* explain what's happening by providing the setup recipe and then saying "go do it... I'll wait." I.e. tell them to get a friend who sits some distance away, get a book, get an eraser, hold the eraser above and behind the book, drop the eraser.
That's the explanation. That is the "methods section". There is no more that we need to say. Anything you say after that is speculation and *should* be ignored. So, if you're trying to "explain" killdeer behavior, you lay out a recipe for *creating* a killdeer ... maybe with a wrench and some pliers in your garage. If you cannot create a killdeer, then you cannot understand killdeer. That's it. That's all I meant. Now, you might think I'm throwing in the towel. But there are things we can do to remedy the impasse presented by not being able to create killdeer. We can make our descriptions of killdeer more constructive. For example, we can snatch one, put it into an aviary and *manipulate* it. Manipulation is the next best thing to creation. But, again, you don't need to skip to the end and "explain" why this, why that, how it fits in with the universe. All you need do to provide an explanation is to say *how* to make the killdeer *do* some behavior. A detailed recipe for how some other person can snatch their own killdeer and make it do things. If you can reproducibly *generate* the behavior, then your recipe for doing so, is a constructive explanation. On 12/11/19 9:01 PM, [hidden email] wrote: > -----Original Message----- > From: Friam <[hidden email]> On Behalf Of u?l? ? > Sent: Wednesday, December 11, 2019 1:17 PM > To: FriAM <[hidden email]> > Subject: Re: [FRIAM] [EXT] Re: A pluralistic model of the mind? > > The thing being left out of this still seems, to me, to be constructive vs ... what? ... analytical explanation. > > Your larger document beats around that bush quite a bit, I think. But I don't think it ever names/tackles the point explicitly. > > */[NST===>] I am not sure I quite understand that distinction. Can you say more? /* ============================================================ FRIAM Applied Complexity Group listserv Meets Fridays 9a-11:30 at cafe at St. John's College to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com archives back to 2003: http://friam.471366.n2.nabble.com/ FRIAM-COMIC http://friam-comic.blogspot.com/ by Dr. Strangelove
uǝʃƃ ⊥ glen
|
In reply to this post by Frank Wimberly-2
Heh, it was Homotopy Type Theory I was accusing of being hoity-toity. 8^) But I think it's reasonable to argue that W. was pretty hoity-toity, as this story implies:
When Feyerabend Met Wittgenstein https://www.youtube.com/watch?v=SL600Mafzf0 Disclosure: Feyerabend is my favorite philosopher. Whether W. was *too* hoity-toity or not is another issue. But he certainly pushed the envelope in his response to Logik not being adequate for a bachelors: "If I am not worth your making an exception for me even in some STUPID details then I may as well go to Hell directly; and if I am worth it and you don't do it then—by God—you might go there." ... reminds me of some of the people I met while I was at the SFI. 8^) On 12/11/19 8:08 PM, Frank Wimberly wrote: > Well, he elucidated the limitations of language including the concept that words produced by one human to describe an experience cannot cause another to have that same experience. Not too hoity-toity. ============================================================ FRIAM Applied Complexity Group listserv Meets Fridays 9a-11:30 at cafe at St. John's College to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com archives back to 2003: http://friam.471366.n2.nabble.com/ FRIAM-COMIC http://friam-comic.blogspot.com/ by Dr. Strangelove
uǝʃƃ ⊥ glen
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In reply to this post by gepr
Hi, Glen,
I like what you wrote below .... a lot. It is redolent with Pragmatism ... a concern with the "practicial", as Eric insists that I say. But there is something else lurking here which blind sided me and which I need to think hard about. It's the word "creation". Now, you computer folks are truly Gods to me; to me, you create stuff all the time. To me, perhaps in my naivety, one of those crazy-mad cellular automata, that's life and somebody has created it. Did Schelling create segregation. By god, I think he did. Did Steve Guerin create ants. Yup, by god, he did. So when a computer scientist, programmer, software engineer, ai person, whatever you guys prefer to call yourselves, starts talking about "creation", my ears perk up. What the hell is the meaning of 'creation" in those sentences above? Here's a proposal: One has "created", when one has written a recipe for emergence. One collects stamps; one creates a cake. Is it possible that my model of monism is based on my understanding of a line of code. It would not be the first time that a theory in once discipline was based on an imperfect understanding of another. How you drive my thinking on! Nick Nick Thompson Emeritus Professor of Ethology and Psychology Clark University [hidden email] https://wordpress.clarku.edu/nthompson/ -----Original Message----- From: Friam <[hidden email]> On Behalf Of glen?C Sent: Thursday, December 12, 2019 7:47 AM To: [hidden email] Subject: [FRIAM] constructive explanations (was Re: A pluralistic model of the mind?) OK. I'm going to focus on this distinction. When you explain some thing to someone, you have a choice between 2 styles. You can tell them how to make it happen or you can tell them how that thing fits in with everything else. So, in your eraser behind the book setup, you focus on the latter. Erasers are this, books are that, eyeballs are this, gravity is that. But you *could* explain what's happening by providing the setup recipe and then saying "go do it... I'll wait." I.e. tell them to get a friend who sits some distance away, get a book, get an eraser, hold the eraser above and behind the book, drop the eraser. That's the explanation. That is the "methods section". There is no more that we need to say. Anything you say after that is speculation and *should* be ignored. So, if you're trying to "explain" killdeer behavior, you lay out a recipe for *creating* a killdeer ... maybe with a wrench and some pliers in your garage. If you cannot create a killdeer, then you cannot understand killdeer. That's it. That's all I meant. Now, you might think I'm throwing in the towel. But there are things we can do to remedy the impasse presented by not being able to create killdeer. We can make our descriptions of killdeer more constructive. For example, we can snatch one, put it into an aviary and *manipulate* it. Manipulation is the next best thing to creation. But, again, you don't need to skip to the end and "explain" why this, why that, how it fits in with the universe. All you need do to provide an explanation is to say *how* to make the killdeer *do* some behavior. A detailed recipe for how some other person can snatch their own killdeer and make it do things. If you can reproducibly *generate* the behavior, then your recipe for doing so, is a constructive explanation. On 12/11/19 9:01 PM, [hidden email] wrote: > -----Original Message----- > From: Friam <[hidden email]> On Behalf Of u?l? ? > Sent: Wednesday, December 11, 2019 1:17 PM > To: FriAM <[hidden email]> > Subject: Re: [FRIAM] [EXT] Re: A pluralistic model of the mind? > > The thing being left out of this still seems, to me, to be constructive vs ... what? ... analytical explanation. > > Your larger document beats around that bush quite a bit, I think. But I don't think it ever names/tackles the point explicitly. > > */[NST===>] I am not sure I quite understand that distinction. Can > you say more? /* ============================================================ FRIAM Applied Complexity Group listserv Meets Fridays 9a-11:30 at cafe at St. John's College to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com archives back to 2003: http://friam.471366.n2.nabble.com/ FRIAM-COMIC http://friam-comic.blogspot.com/ by Dr. Strangelove ============================================================ FRIAM Applied Complexity Group listserv Meets Fridays 9a-11:30 at cafe at St. John's College to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com archives back to 2003: http://friam.471366.n2.nabble.com/ FRIAM-COMIC http://friam-comic.blogspot.com/ by Dr. Strangelove |
Heh, I worried you (or someone else) might go there, which is why I included the addendum about manipulation. There are some of us (me included) who think there is no such thing as creation or innovation, only differentiation and manipulation. But others allow for wide or narrow definitions of it. I have a whole constellation of colleagues who believe "innovation" is a real thing, for example. I've also mentioned on this list that I like the word "naturfact" to indicate something modified by humans, as opposed to an "artifact", which seems to carry an implication of pure synthesis.
So, if we adopt the manipulationist conception of constructive explanations, we don't need to go down the rabbit hole of "what is creation". You're still under requirement by Feynman, which I'll rephrase: If you can't *make* it happen, then you don't understand it. E.g. I can't, for my life, tell a joke. Therefore, I clearly don't understand humor. But to answer more directly, as Dave pointed out, a line of code is just another arrangement of the 1s and 0s extant in the machine in the form of high and low voltage. So, a line of code is nothing more than an arrangement of extant stuff, a naturfact, as it were. And where did the 1s and 0s come from(?), some other constructive explanations like how to make a transistor. And where did that come from? Etc. This is what you're paper cries out for. A tutorial on how to write the Methods section of bench science paper. On 12/12/19 9:24 AM, [hidden email] wrote: > It is redolent with Pragmatism ... a concern with the "practicial", as Eric insists that I say. But there is something else lurking here which blind sided me and which I need to think hard about. It's the word "creation". Now, you computer folks are truly Gods to me; to me, you create stuff all the time. To me, perhaps in my naivety, one of those crazy-mad cellular automata, that's life and somebody has created it. Did Schelling create segregation. By god, I think he did. Did Steve Guerin create ants. Yup, by god, he did. So when a computer scientist, programmer, software engineer, ai person, whatever you guys prefer to call yourselves, starts talking about "creation", my ears perk up. > > What the hell is the meaning of 'creation" in those sentences above? Here's a proposal: One has "created", when one has written a recipe for emergence. One collects stamps; one creates a cake. > > Is it possible that my model of monism is based on my understanding of a line of code. It would not be the first time that a theory in once discipline was based on an imperfect understanding of another. > > How you drive my thinking on! -- ☣ uǝlƃ ============================================================ FRIAM Applied Complexity Group listserv Meets Fridays 9a-11:30 at cafe at St. John's College to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com archives back to 2003: http://friam.471366.n2.nabble.com/ FRIAM-COMIC http://friam-comic.blogspot.com/ by Dr. Strangelove
uǝʃƃ ⊥ glen
|
[sorry] And please note that I didn't say "If you *can* make it happen, then you *do* understand it." That's not true. Just because I digest my food doesn't mean I understand food digestion, despite it being a constructive proof of the existence of digestion. The making is necessary for understanding, but maybe not sufficient.
On 12/12/19 9:38 AM, uǝlƃ ☣ wrote: > Heh, I worried you (or someone else) might go there, which is why I included the addendum about manipulation. There are some of us (me included) who think there is no such thing as creation or innovation, only differentiation and manipulation. But others allow for wide or narrow definitions of it. I have a whole constellation of colleagues who believe "innovation" is a real thing, for example. I've also mentioned on this list that I like the word "naturfact" to indicate something modified by humans, as opposed to an "artifact", which seems to carry an implication of pure synthesis. > > So, if we adopt the manipulationist conception of constructive explanations, we don't need to go down the rabbit hole of "what is creation". You're still under requirement by Feynman, which I'll rephrase: > > If you can't *make* it happen, then you don't understand it. > > E.g. I can't, for my life, tell a joke. Therefore, I clearly don't understand humor. But to answer more directly, as Dave pointed out, a line of code is just another arrangement of the 1s and 0s extant in the machine in the form of high and low voltage. So, a line of code is nothing more than an arrangement of extant stuff, a naturfact, as it were. And where did the 1s and 0s come from(?), some other constructive explanations like how to make a transistor. And where did that come from? Etc. > > This is what you're paper cries out for. A tutorial on how to write the Methods section of bench science paper. > > On 12/12/19 9:24 AM, [hidden email] wrote: >> It is redolent with Pragmatism ... a concern with the "practicial", as Eric insists that I say. But there is something else lurking here which blind sided me and which I need to think hard about. It's the word "creation". Now, you computer folks are truly Gods to me; to me, you create stuff all the time. To me, perhaps in my naivety, one of those crazy-mad cellular automata, that's life and somebody has created it. Did Schelling create segregation. By god, I think he did. Did Steve Guerin create ants. Yup, by god, he did. So when a computer scientist, programmer, software engineer, ai person, whatever you guys prefer to call yourselves, starts talking about "creation", my ears perk up. >> >> What the hell is the meaning of 'creation" in those sentences above? Here's a proposal: One has "created", when one has written a recipe for emergence. One collects stamps; one creates a cake. >> >> Is it possible that my model of monism is based on my understanding of a line of code. It would not be the first time that a theory in once discipline was based on an imperfect understanding of another. >> >> How you drive my thinking on! > -- ☣ uǝlƃ ============================================================ FRIAM Applied Complexity Group listserv Meets Fridays 9a-11:30 at cafe at St. John's College to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com archives back to 2003: http://friam.471366.n2.nabble.com/ FRIAM-COMIC http://friam-comic.blogspot.com/ by Dr. Strangelove
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In reply to this post by thompnickson2
re: creation
"Design," is associated, in contemporary times, with novelty, creation, and innovation — something that "springs forth in the mind of the designer, appearing from nowhere and grounded only in the genius of the designer." [West & Rikner, Design Thinking, 2018] This is antithetical to roots of the term in ancient Greek (according to Kostas Terzdis, Harvard Graduate School of Design) - 'de' in the constructive sense of derivation, deduction, or inference + schedio from the root schedon which means nearly, almost, about, or approximately. Schedon derives from eschein (past tense of eho) which means have, ho9ld, or possess. Design, for the Greeks was about something we once had, but have no longer. Design, now, is about stepping into the future; for the Greeks it meant recovering something lost in the past. The word "sketch" has similar ancient roots and when you sketch you are not creating, you are recalling something from, often primordial, memory. This makes sense, philosophically, since the earliest uses of these terms was in the age of Xenophanes, Parmenides, and Zeno who held the position that nothing could come from nothing, nor return to it. No 'creation" as we understand it, no "destruction." Programmers, (with their patent and copyright attorneys at their elbow) like to think they are "creating" in the modern sense of the term. Really great programmers — Dykstra (with the first Algol compiler), Parnas, Cray and Chen (Cray I operating system), Ward Cunningham (Wiki), and others I have known or read about — are less quick to take credit for the product of their activity. Like novelists, the often use the metaphor of "channeling" the novel or the program as it expresses itself via their brain and fingers. Object programs that I would consider to be excellent in every way were written by programmers letting the objects express themselves the same way that a novelist allows characters to express themselves. These ideas were recalled to mind as I thought about the "digital monism" inherent in the Turing Machine metaphor discussed earlier. There is but one "stuff" — bits (albeit with two values). "Data," "Programs," and "Virtual Machines" are but ordered bits. Sensible expressions (sound, images, even matter) are directly reducible to ordered bits. Neat and clean, BUT, from whence the "ordering?" Plato might suggest the realm of ideals; Descartes, the mind of God, the quantum scientist, the collectivity of observers. [The last explanation gets circular real fast.] Earlier I suggested that there might be but one Turing Machine and one Infinite Tape, each and both of which are co-extensive with the Universe. If that were so ... ... is The Universe "creating itself," modern sense; or "remembering itself," ancient Greek roots sense? No, this posting is not the result of evening with Molly and Lucy. (MDMA and LSD) davew On Thu, Dec 12, 2019, at 6:24 PM, [hidden email] wrote: > Hi, Glen, > > I like what you wrote below .... a lot. > > It is redolent with Pragmatism ... a concern with the "practicial", as > Eric insists that I say. But there is something else lurking here > which blind sided me and which I need to think hard about. It's the > word "creation". Now, you computer folks are truly Gods to me; to me, > you create stuff all the time. To me, perhaps in my naivety, one of > those crazy-mad cellular automata, that's life and somebody has created > it. Did Schelling create segregation. By god, I think he did. Did > Steve Guerin create ants. Yup, by god, he did. So when a computer > scientist, programmer, software engineer, ai person, whatever you guys > prefer to call yourselves, starts talking about "creation", my ears > perk up. > > What the hell is the meaning of 'creation" in those sentences above? > Here's a proposal: One has "created", when one has written a recipe > for emergence. One collects stamps; one creates a cake. > > Is it possible that my model of monism is based on my understanding of > a line of code. It would not be the first time that a theory in once > discipline was based on an imperfect understanding of another. > > How you drive my thinking on! > > Nick > > > Nick Thompson > Emeritus Professor of Ethology and Psychology > Clark University > [hidden email] > https://wordpress.clarku.edu/nthompson/ > > > > -----Original Message----- > From: Friam <[hidden email]> On Behalf Of glen?C > Sent: Thursday, December 12, 2019 7:47 AM > To: [hidden email] > Subject: [FRIAM] constructive explanations (was Re: A pluralistic model > of the mind?) > > OK. I'm going to focus on this distinction. When you explain some thing > to someone, you have a choice between 2 styles. You can tell them how > to make it happen or you can tell them how that thing fits in with > everything else. So, in your eraser behind the book setup, you focus on > the latter. Erasers are this, books are that, eyeballs are this, > gravity is that. But you *could* explain what's happening by providing > the setup recipe and then saying "go do it... I'll wait." I.e. tell > them to get a friend who sits some distance away, get a book, get an > eraser, hold the eraser above and behind the book, drop the eraser. > > That's the explanation. That is the "methods section". There is no more > that we need to say. Anything you say after that is speculation and > *should* be ignored. > > So, if you're trying to "explain" killdeer behavior, you lay out a > recipe for *creating* a killdeer ... maybe with a wrench and some > pliers in your garage. If you cannot create a killdeer, then you cannot > understand killdeer. > > That's it. That's all I meant. > > Now, you might think I'm throwing in the towel. But there are things we > can do to remedy the impasse presented by not being able to create > killdeer. We can make our descriptions of killdeer more constructive. > For example, we can snatch one, put it into an aviary and *manipulate* > it. Manipulation is the next best thing to creation. But, again, you > don't need to skip to the end and "explain" why this, why that, how it > fits in with the universe. All you need do to provide an explanation is > to say *how* to make the killdeer *do* some behavior. A detailed recipe > for how some other person can snatch their own killdeer and make it do > things. > > If you can reproducibly *generate* the behavior, then your recipe for > doing so, is a constructive explanation. > > On 12/11/19 9:01 PM, [hidden email] wrote: > > -----Original Message----- > > From: Friam <[hidden email]> On Behalf Of u?l? ? > > Sent: Wednesday, December 11, 2019 1:17 PM > > To: FriAM <[hidden email]> > > Subject: Re: [FRIAM] [EXT] Re: A pluralistic model of the mind? > > > > The thing being left out of this still seems, to me, to be constructive vs ... what? ... analytical explanation. > > > > Your larger document beats around that bush quite a bit, I think. But I don't think it ever names/tackles the point explicitly. > > > > */[NST===>] I am not sure I quite understand that distinction. Can > > you say more? /* > > ============================================================ > FRIAM Applied Complexity Group listserv > Meets Fridays 9a-11:30 at cafe at St. John's College to unsubscribe > http://redfish.com/mailman/listinfo/friam_redfish.com > archives back to 2003: http://friam.471366.n2.nabble.com/ > FRIAM-COMIC http://friam-comic.blogspot.com/ by Dr. Strangelove > > > ============================================================ > FRIAM Applied Complexity Group listserv > Meets Fridays 9a-11:30 at cafe at St. John's College > to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com > archives back to 2003: http://friam.471366.n2.nabble.com/ > FRIAM-COMIC http://friam-comic.blogspot.com/ by Dr. Strangelove > ============================================================ FRIAM Applied Complexity Group listserv Meets Fridays 9a-11:30 at cafe at St. John's College to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com archives back to 2003: http://friam.471366.n2.nabble.com/ FRIAM-COMIC http://friam-comic.blogspot.com/ by Dr. Strangelove |
Hi, Dave, I have to think about what you say here, apart from the etymology. Speaking of etymology, I can't tell if etymonline SUPPLEMENTS or DISPUTES your etymology of "design". See what you think. Here it is: design (v.) late 14c., "to make, shape," ultimately from Latin designare "mark out, point out; devise; choose, designate, appoint," from de "out" (see de-) + signare "to mark," from signum "identifying mark, sign" (see sign (n.)). The Italian verb disegnare in 16c. developed the senses "to contrive, plot, intend," and "to draw, paint, embroider, etc." French took both these senses from Italian, in different forms, and passed them on to English, which uses design in all senses. From 1540s as "to plan or outline, form a scheme;" from 1703 as "to contrive for a purpose." Transitive sense of "draw the outline or figure of," especially of a proposed work, is from 1630s; meaning "plan and execute, fashion with artistic skill" is from 1660s. Intransitive sense of "do original work in a graphic or plastic art" is by 1854. Also used in 17c. English with the meaning now attached to designate. Related: Designed; designing. design (n.) 1580s, "a scheme or plan in the mind," from Middle French desseign, desseing "purpose, project, design," from the verb in French (see design (v.)). Especially "an intention to act in some particular way," often to do something harmful or illegal (1704); compare designing. Meaning "adoption of means to an end" is from 1660s. In art, "a drawing, especially an outline," 1630s. The artistic sense was taken into French as dessin from Italian disegno, from disegnare "to mark out," from Latin designare "mark out, devise, choose, designate, appoint" (which is also ultimately the source of the English verb), from de "out" (see de-) + signare "to mark," from signum "identifying mark, sign" (see sign (n.)). [T]he artistic sense was taken into Fr. and gradually differentiated in spelling, so that in mod.F. dessein is 'purpose, plan', dessin 'design in art'. Eng. on the contrary uses design, conformed to the verb, in both senses. [OED] General (non-scheming) meaning "a plan our outline" is from 1590s. Meaning "the practical application of artistic principles" is from 1630s. Sense of "artistic details that go to make up an edifice, artistic creation, or decorative work" is from 1640s. Related Entries Nick Thompson Emeritus Professor of Ethology and Psychology Clark University https://wordpress.clarku.edu/nthompson/ -----Original Message----- re: creation "Design," is associated, in contemporary times, with novelty, creation, and innovation — something that "springs forth in the mind of the designer, appearing from nowhere and grounded only in the genius of the designer." [West & Rikner, Design Thinking, 2018] This is antithetical to roots of the term in ancient Greek (according to Kostas Terzdis, Harvard Graduate School of Design) - 'de' in the constructive sense of derivation, deduction, or inference + schedio from the root schedon which means nearly, almost, about, or approximately. Schedon derives from eschein (past tense of eho) which means have, ho9ld, or possess. Design, for the Greeks was about something we once had, but have no longer. Design, now, is about stepping into the future; for the Greeks it meant recovering something lost in the past. The word "sketch" has similar ancient roots and when you sketch you are not creating, you are recalling something from, often primordial, memory. This makes sense, philosophically, since the earliest uses of these terms was in the age of Xenophanes, Parmenides, and Zeno who held the position that nothing could come from nothing, nor return to it. No 'creation" as we understand it, no "destruction." Programmers, (with their patent and copyright attorneys at their elbow) like to think they are "creating" in the modern sense of the term. Really great programmers — Dykstra (with the first Algol compiler), Parnas, Cray and Chen (Cray I operating system), Ward Cunningham (Wiki), and others I have known or read about — are less quick to take credit for the product of their activity. Like novelists, the often use the metaphor of "channeling" the novel or the program as it expresses itself via their brain and fingers. Object programs that I would consider to be excellent in every way were written by programmers letting the objects express themselves the same way that a novelist allows characters to express themselves. These ideas were recalled to mind as I thought about the "digital monism" inherent in the Turing Machine metaphor discussed earlier. There is but one "stuff" — bits (albeit with two values). "Data," "Programs," and "Virtual Machines" are but ordered bits. Sensible expressions (sound, images, even matter) are directly reducible to ordered bits. Neat and clean, BUT, from whence the "ordering?" Plato might suggest the realm of ideals; Descartes, the mind of God, the quantum scientist, the collectivity of observers. [The last explanation gets circular real fast.] Earlier I suggested that there might be but one Turing Machine and one Infinite Tape, each and both of which are co-extensive with the Universe. If that were so ... ... is The Universe "creating itself," modern sense; or "remembering itself," ancient Greek roots sense? No, this posting is not the result of evening with Molly and Lucy. (MDMA and LSD) davew On Thu, Dec 12, 2019, at 6:24 PM, [hidden email] wrote: > Hi, Glen, > > I like what you wrote below .... a lot. > > It is redolent with Pragmatism ... a concern with the "practicial", as > Eric insists that I say. But there is something else lurking here > which blind sided me and which I need to think hard about. It's the > word "creation". Now, you computer folks are truly Gods to me; to me, > you create stuff all the time. To me, perhaps in my naivety, one of > those crazy-mad cellular automata, that's life and somebody has > created it. Did Schelling create segregation. By god, I think he > did. Did Steve Guerin create ants. Yup, by god, he did. So when a > computer scientist, programmer, software engineer, ai person, whatever > you guys prefer to call yourselves, starts talking about "creation", > my ears perk up. > > What the hell is the meaning of 'creation" in those sentences above? > Here's a proposal: One has "created", when one has written a recipe > for emergence. One collects stamps; one creates a cake. > > Is it possible that my model of monism is based on my understanding of > a line of code. It would not be the first time that a theory in once > discipline was based on an imperfect understanding of another. > > How you drive my thinking on! > > Nick > > > Nick Thompson > Emeritus Professor of Ethology and Psychology Clark University > [hidden email] https://wordpress.clarku.edu/nthompson/ > > > > -----Original Message----- > From: Friam <[hidden email]> On Behalf Of glen?C > Sent: Thursday, December 12, 2019 7:47 AM > To: [hidden email] > Subject: [FRIAM] constructive explanations (was Re: A pluralistic model > of the mind?) > > OK. I'm going to focus on this distinction. When you explain some thing > to someone, you have a choice between 2 styles. You can tell them how > to make it happen or you can tell them how that thing fits in with > everything else. So, in your eraser behind the book setup, you focus on > the latter. Erasers are this, books are that, eyeballs are this, > gravity is that. But you *could* explain what's happening by providing > the setup recipe and then saying "go do it... I'll wait." I.e. tell > them to get a friend who sits some distance away, get a book, get an > eraser, hold the eraser above and behind the book, drop the eraser. > > That's the explanation. That is the "methods section". There is no more > that we need to say. Anything you say after that is speculation and > *should* be ignored. > > So, if you're trying to "explain" killdeer behavior, you lay out a > recipe for *creating* a killdeer ... maybe with a wrench and some > pliers in your garage. If you cannot create a killdeer, then you cannot > understand killdeer. > > That's it. That's all I meant. > > Now, you might think I'm throwing in the towel. But there are things we > can do to remedy the impasse presented by not being able to create > killdeer. We can make our descriptions of killdeer more constructive. > For example, we can snatch one, put it into an aviary and *manipulate* > it. Manipulation is the next best thing to creation. But, again, you > don't need to skip to the end and "explain" why this, why that, how it > fits in with the universe. All you need do to provide an explanation is > to say *how* to make the killdeer *do* some behavior. A detailed recipe > for how some other person can snatch their own killdeer and make it do > things. > > If you can reproducibly *generate* the behavior, then your recipe for > doing so, is a constructive explanation. > > On 12/11/19 9:01 PM, [hidden email] wrote: > > -----Original Message----- > > From: Friam <[hidden email]> On Behalf Of u?l? ? > > Sent: Wednesday, December 11, 2019 1:17 PM > > To: FriAM <[hidden email]> > > Subject: Re: [FRIAM] [EXT] Re: A pluralistic model of the mind? > > > > The thing being left out of this still seems, to me, to be constructive vs ... what? ... analytical explanation. > > > > Your larger document beats around that bush quite a bit, I think. But I don't think it ever names/tackles the point explicitly. > > > > */[NST===>] I am not sure I quite understand that distinction. Can > > you say more? /* > > ============================================================ > FRIAM Applied Complexity Group listserv > Meets Fridays 9a-11:30 at cafe at St. John's College to unsubscribe > http://redfish.com/mailman/listinfo/friam_redfish.com > archives back to 2003: http://friam.471366.n2.nabble.com/ > FRIAM-COMIC http://friam-comic.blogspot.com/ by Dr. Strangelove > > > ============================================================ > FRIAM Applied Complexity Group listserv > Meets Fridays 9a-11:30 at cafe at St. John's College > to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com > archives back to 2003: http://friam.471366.n2.nabble.com/ > FRIAM-COMIC http://friam-comic.blogspot.com/ by Dr. Strangelove > ============================================================ FRIAM Applied Complexity Group listserv Meets Fridays 9a-11:30 at cafe at St. John's College to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com archives back to 2003: http://friam.471366.n2.nabble.com/ FRIAM-COMIC http://friam-comic.blogspot.com/ by Dr. Strangelove ============================================================ FRIAM Applied Complexity Group listserv Meets Fridays 9a-11:30 at cafe at St. John's College to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com archives back to 2003: http://friam.471366.n2.nabble.com/ FRIAM-COMIC http://friam-comic.blogspot.com/ by Dr. Strangelove |
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